General rambling about game development and design by a professional games developer. Musings on the evil of Microsoft, and the nugartory epiphenonemon that is Open Source. Pickings at Python, complaints about C, lashings of Lisp.
Monday, March 14
Bricolage engine starts rendering
My experimental bricolage lash-up has started rendering (actually, two weeks ago) .. here's a screenshot of it rendering the videogame testcard..next step is to get a nice font rendering module and debugging console going..before delving into 3d..
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