General rambling about game development and design by a professional games developer. Pickings at Python, complaints about C, lashings of Lisp, and whatever else is the language du jour.
Thursday, November 17
Bitmap fonts and the script-fu.
Despite my rant against script-fu, it must be acknowlgeded it's highly useful for getting game art knocked out in double quick time for example, bitmap fonts. Here's a script that can knock one up in a jiffy - it's just a sligtly modified version of a standard script. I'm somewhat dismayed by the size of the .png file.