General rambling about game development and design by a professional games developer. Musings on the evil of Microsoft, and the nugartory epiphenonemon that is Open Source. Pickings at Python, complaints about C, lashings of Lisp.
Sunday, August 17
And now for a bit of swank..
Now my testbed talks happily to emacs via slime. That's the "exploratory" part of "exploratory game developement.". Next up: Daleks...
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